|
Type 59 Chinese Medium Tank Guide
As a Cash CowOn higher tier battles (tier 8 and above), most tanks are money losers. Continuously driving an E-100 or Object 261 will empty your credit balance very quickly. So in between them, players use premium tanks to top up their balance. The Type 59 doesn’t disappoint in the earnings category. As a premium tank, it earns above average credits per battle. The repairs are cheap, so even if you do really bad, you’d still make a profit from it. The fastest way to make credits and experience is to use a Premium tank and buy a Premium Account. An average player who plays for 8 hours straight can earn around 2 million credits. Yes, I said that right – 2 million credits in 8 hours. If you play for 4 hours, you’d make around a million credits. I made 600k in just slightly over 2 hours. In a good battle, you can make over 90k, and occasionally in excess of 100k. Priced at 7,500 gold, it is comparatively cheap to the Lowe at 12,500 gold. If you’d like to make fast money and experience, the gold price you pay to buy a Type 59 is definitely worth it because the Type 59 is a money maker. My recommendation is to use the Type 59, and buy a one day Premium account for making fast money - and it doubles up as training grounds for medium tank strategies. Versus the Lowe, the Lowe premium tank has the highest credit earning ability. The Type 59 ranks second, along with the KV-5. Type 59 as a Fast AttackerSomebody once said the Type 59 is not fast. Obviously that person hasn't driven a heavy tank like the Tiger 2, E-75 or E-100. Being a medium tank, its role is an attacker - its not so suitable for defense. If you want to play defense, then drive a tank destroyer. If you’re in a Type 59, then its best used for attacking – either attacking enemy flanks, or sometimes spearheading an attack. The Type 59 is fast, and its equipped with a hot 100 mm gun. Not counting the French tanks, it has the highest penetrating tier 8 gun (131 mm -219 mm) equivalent to Type 44 for non-premium ammo. For premium ammo, the highest penetrating is the M26 Pershing (tier 8), but who uses gold ammo anyway. French tanks have very good guns, but they suffer from weak armor. The gun isn’t the most accurate at 0.34 meters/per 100 meters, but you don’t need high accuracy for close combat. Its very easy to win the Sniper Achievement in a Type 59 – not because the gun is so accurate, but because you’re fighting at close range. The Type 59 excels at close range combat. The reload is fast enough, at 8.57 rounds/per minute - the aiming time is 2.5 seconds. It has good speed (55kmh), good acceleration/maneuverability, and decent protection, which makes it well suited in a fast paced, close combat environment. We’ll cover on combat strategies a little later in this guide. Equipping the Type 59
Since the Type 59 is constantly on the move, the following optional modules will complement its role as a fast attacker :-
For the Consumables category :-
My recommendation is to use the Fire Extinguisher or Removed Speed Governor. You must try both in order to decide for yourself, especially the Removed Speed Governor. Crew SkillsYou’re gonna need a 100% crew. There’s no point spending 7500 gold to buy the tank, and then drive it with crappy 50% crew. It will cost you 800 gold to train all four tankers to 100%, so be prepared to pay 8300 gold for getting this tank (7500 for tank, 800 for crew training). If you need a new garage slot, price that in as well (300 gold for a garage slot). In total, you could be set back by 8600 gold - plus the required credits for purchasing Optional Modules. For Crew perks and skill, most of them are useful except for camouflage. The "Brother's In Arms" is a good perk to have as it increases effectiveness of your entire crew. I have this as my first skill. The “Repair” skill is important too. Be prepared to be tracked, main gun damaged, turret jammed, fuel tank hit, and so on many times as you will be in the front lines. A quick repair speed is most crucial to get your tank up and running again.
Other perks such as "Sixth Sense", "Deadeye", "Smooth Ride" are all nice to have as these improve performance of your battle tank. Fire Fighting skill comes next. More than a few times, your tank will be set on fire. I usually counter this by carrying the Fire Extinguisher (consumable), so whenever I get lighted up, I’d just hit “6” and the fire is put out. If you have 100% Fire Fighting skill, the Fire Extinguisher becomes less important – thus you can then carry the Removed Speed Governor instead.Camouflage skill is last. You’re not a tank destroyer, neither a scout sneaking around. So this skill is really unimportant. Now that you've bought your tank, equipped and crewed them, its time for battle... Combat TacticsType 59 Combat Tactics is continued on next page... PS Note:- As of January 17 2012, the Type 59 is no longer for sale. The reason was because too many players were buying this great tank, that the devs pulled it in order to achieve a balanced game play. Those who purchased prior will get to keep their tank.
Home
Game Interface
Game Currency
Before Combat
Combat Strategies
Team Strategies
Gun and Ammo Database
WoT Performance Analyzer Tool Tank & Weakspots Analyzer Tech Tree WoT Renders WoT Wallpaper Achievements Crew Voices Game Music Game Map Glossary Panzer Ranks System Requirements About This Website Contact Us Other Sites Copyright 2013 WorldOfTanksGuide.com |